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2001 BJI BALL GUIDE 

With over 80 performance releases in 2000, the rating numbers have had some revisions-especially hook numbers to allow for higher hooking releases which may come in 2001. All of the ratings are related within a manufacturers line based on what we observed when the balls were tested. No advertising hype-just performance on a variety of conditions -- Compiled by Mike Riggins 

Ball & Price
Cover Type
Box Lane Condition
Coverstock Aggressiveness
Coverstock Versatility
Core Design
Core Versatility
Overall Hook
The Skinny

KEY
---------------------------

 Price: 1. $149 or less; 2. $150 to 199; 3. $200 to 239; 4. $240 and up;

 Cover Type: P-Plastic; PT-Particle Technology; R-Reactive Resin; U-Urethane.

 Box condition: Ideal lanes for “out of box” ball.

 Coverstock Versatility: the ease with which a bowler can alter the surface via sanding and/or polishing.

 Core Versatility: The ball’s inherent drilling flexibility; re: bowler styles & lane conditions.

 Overall Hook: A rating which combines the amount of flare and hook potential.

 All numerical ratings range from 1-100.

 =====================================================

 AMF

 Angle Evolution Reactive            (4)            R            Medium            80            78            2C            80            80            Clean up front; sharp hook; excellent carry

 Angle Evolution (Tour)    (4)            PT            Heavy            84            78            2C            75            84            Very aggressive ball; may have trouble finding enough oil

 Angle Evolution            (3)            PT            Heavy            82            80            2C            80            82            Versatile Core; Strong ball on oil

 Night Hawk Revenge            (3)            PT            Med.-Heavy   78            75            2C            75            79            Versatile ball; reads lanes nicely

 Hawk    (2)            R            Medium            75            80            2C            78            75            Mid-lane roll and snap

 TiHawk  (2)            R            Med.-Heavy   76            80            2C            75            76            Strong for lots of styles and big range of patterns

 AZO

 Little Boy            (3)            R            Med.-Heavy   78            76            2            78            79            Very clean up front; sharp hook, hard hit

 Fatman (2)            PT            Medium            79            79            2C            78            83            Versatile cover with BIG smooth hook

 Armageddon Pearl     (1)            R            Med.-Light     65            70            2C            70            75            Clean up front - strong but smooth on the dry

 BRUNSWICK

 Zone X Red Pin            (3)            R            Light            68            70            2C            73            70            Great light oil ball for hi rev player

 Zone X Green Pin       (3)            R            Med.-Light     68            70            2C            76            73            Great lt. oil ball for average rev player

 Command Zone            (2)            R            Meduim            65            75            2C            83            77            Skid/snap reactive has reaction like a Danger Zone

 Command Zone Arc       (2)            R            Meduim            65            78            2C            78            75            Great control resin for strong player; skid/arc

 Danger Zone HPC     (2)            PT            Med.-Heavy   78            80            2C            82            81            Length without a lot of effort; smooth hook

 DZ Millenium            (2)            R            Medium            73            80            2C            70            70            Danger Zone skid/snap with new moniker

 DZ Pro HP Distance            (2)            PT            Meduim            78            80            2C            83            79            Most lenghty and sharpest back end of Zone Pro line

 DZ Pro HP Hook            (2)            PT            Med.-Heavy   80            80            2C            85            84            Very aggressive Zone Pro, needs lots of head oil

 DZ Red Alert            (2)            R            Med.-Heavy   73            80            2C            70            70            Mid-lane roll with strong hooking back end

 Demolition Zone            (2)            R            Medium            73            77            2C            75            77            Back end like Danger Zone; pushes fronts easier

 Monster            (2)            PT            Heavy            80            80            2C            83            82            Moster-hooking ball

 Monster Reactive            (2)            R            Med.-Light     70            70            2C            83            75            Very clean, economy ball with skid snap

 Riot Zone            (2)            PT            Meduim            76            70            2C            80            80            Skid/snap ProActive; use Trizact to modify shell

 Attack Zone Urethane            (1)            U            Med.-Light     35            50            3            40            35            Smooth arcing Zone; good 1st urethane

 Attack Zone Reactive            (1)            R            Med.-Light     50            60            3            40            50            Skid/snap reactive Zone; economy price

 Attack Zone MR            (1)            R            Med.-Light     50            60            3C            55            53            Higher differential, turns the corner sharper on backend

 Battle Zone Bullet    (1)            R            Meduim            60            75            2C            60            62            Skid-hook econo resin; good for revs

 Battle Zone Cannon (1)            R            Med.-Light     65            70            2C            65            73            Nice skid/snap econo light oil ball.

 Battle Zone Missle   (1)            R            Med.-Light     65            75            2C            70            67            Econo 2-piece with arcing/hook

 Mike Aulby MVP     (1)            R            Medium            73            80            2C            70            65            Danger Zone reborn; skid/flip

 Parker Bohn III MVP     (1)            R            Med.-Light     70            80            2C            70            60            Great skid-hook ball; comes alive on lighter oil

 COLUMBIA

 Cuda 2000            (3)            R            Medium            74            76            2C            75            77            Great skid; sharp backend reaction

 Cuda/C 2000            (3)            R            Med.-Light     74            76            2C            77            77            Strong on med. Oils-will work for lots of styles

 Rock     (3)            PT            Heavy            82            80            2C            75            83            Big hooking heavy oil ball

 Rock Pearl            (3)            PT            Medium            79            76            2C            75            81            Covers broad range of conditions-too much for light oil

 Rock Star            (3)            PT            Medium            80            80            2C            76            81            Heavy roll; plenty of hook; reads back end smoothly

 Messenger TEC            (2)            PT            Med.-Heavy   82            80            2C            75            79            Big hooking mid-price particle ball

 Messenger Titanium             (2)            R            Medium            74            75            2C            73            72            Tweener in Messengers; plays more conditions

 Messenger Titanium Pearl            (2)            R            Med.-Light     74            70            2C            73            73            Cleaner up front and sharper back end than Ti Messenger

 Beast w/Mica            (1)            R            Med.-Light     70            80            2C            55            55            Smooth hooking entry into 2-pice resin; great control

 Messenger            (1)            R            Med.-Heavy   75            80            2C            75             70            Strong hook out of the box in mid-price

 Messenger Pearl     (1)            R            Med.-Light     73            70            2C            75            65            Super priced ball; for length smooth hook on light oil

 Pearl Beast w/Mica  (1)            R            Light            68            69            2            55            58            Nice entry-level reactive; control for power styles

 Scout/R            (1)            R            Med.-Light     73            70            3C            45            55            Strong 3-piece entry type ball--skid hook

 DYNO-THANE

 Elixir     (3)            PT            Med.-Heavy   80            78            2C            78            82            Big hooking versatile particle D/T ball

 Rev-X Pearl            (3)            R            Med.-Heavy   77            77            2C            77            75            Quick revving - big hooking resin ball

Crisis    (2)            R            Med.-Light     75            75            2C            75            78            Playable length with readable hook

EBONITE

Matrix TPS            (3)            PT            Heavy            80            85            2C            80            80            An Ebonite “active” with length and strong hook

Matrix TPS II            (3)            PT            Heavy            79            83            2C            80            81            More length and sharper hook that Purple TPS

Matrix TPS III            (3)            PT            Heavy            81            83            2C            80            84            Strong hook on oil; cover tunes easily

Matrix Trimax            (3)            R            Medium            79            80            2C            80            77            Strong reactive, yet very playable

Matrix Trimax II            (3)            R            Medium            78            80            2C            80            78            Cleaner & sharper than orignal Trimax

Matrix Trimax III            (3)            R            Medium            79            80            2C            80            80            Very strong on med.-light patterns

Vortex I (2)            R            Med.-Light     78            80            2C            78            75            Skid/snap-great for lighter oil patterns

Vortex II            (2)            R            Med.-Heavy   79            82            2C            78            77            Reactive with heavy roll and strong hook

Vortex III            (2)            R            Heavy            81            85            2C            78            79            Econo Particle with mid-lane roll and big continued hook

Pantera (1)            R            Med.-Heavy   76            80            2C            65            68            Early roll and big hook

Stinger Two-Piece    (1)            R            Med.-Light     75            75            2C            70            65            Long and quick move for lighter patterns

Stinger Navy Shiny    (1)            R            Light            75            80            2C            55            70            Great light oil skid-snap ball

Tiger     (1)            R            Medium            76            78            2C            65            68            Mid-lane roll and strong arcing hook

Wildcat Blue            (1)            R            Medium            76            80            2C            75            74            Heavy roll with a strong snap/hook

FABALL

3D Violet High Rev       (2)            R            Medium            78            80            2C            75            74            The original still does a great job

3D Violet Pearl            (2)            R            Med.-Light     78            78            2C            75            73            Cleaner up front and sharper hook than Violet 3-D

4D Reactive            (2)            R            Medium            80            80            2C            80            77            Almost makes 3-D offset look like a spare ball; Big move

4D-HPT             (2)            PT            Heavy            82            80            2C            80            83            Heavy rolling/hooking Hammer for oily conditions

4D-HPT Tour            (2)            PT            Heavy            82            78            2C            80            79            More length than HPT with strong hook

Reaper  (2)            R            Med.-Light     72            75            2C            70            72            H ammer for length and smooth power

Reaper 2            (2)            R            Med.-Light     72            75            2C            74            75            Great length on light patterns; sharp hook

Blue Hammer            (1)            U            Heavy            63            50            2            50            61            Most urethane hook on oil; bear to polish

Burgundy Hammer            (1)            U            Heavy            60            50            2            50            60            Clears heads better than Blue Hooker

Claw Teal/Blue Pearl     (1)            R            Med.-Light     70            60            3            40            55            Good first ball for reactive

ClawPearl            (1)            U            Light            45            40            3            40            40            Good for light oil and control

Claw Purple Sand     (1)            U            Medium            63            50            3            40            45            Solid entry-level urethane

Nail Blue Sand            (1)            R            Medium            75            70            2            55            60            Great entry-level reactive

Nail Purple Pearl     (1)            R            Med.-Light     70            65            2            55            58            Skid/arcing hook

Nasty Nail Solid            (1)            R            Med.-Light     76            80            2C            65            65            Strong economy 2-piece Reactive; versatile ball

Nasty Nail Pearl            (1)            R            Med.-Light     76            70            2C            65            65            Nice introductory 2-piece reactive or for use on light oil

Spike    (1)            R            Med-Light.    75            70            2C            78            75            Go long 2-piece with strong snap

Spike HPT            (1)            PT            Heavy            81            80            2            78            75            Econo particle Hammer; Big hooking ball

LANE #1

Buzz Saw/C2            (4)            R            Med.-Heavy   70            75            2C            75            78            Quick revving and big hooking, yet smooth

BuzzSaw C2 Pearl     (4)            R            Med.-Light     65            70            2C            80            75            Longer and straighter than C2; great for drier heads

BuzzSaw/C Carbide (4)            PT            Med.-Heavy   75            81            2C            80            83            Big smooth hook; conves a lot of conditions

BuzzSaw/C Carbide Pearl            (4)            PT            Med.-Light     73            79            2C            80            81            Great carry; mid to light oil ball with “hockey stick” look

Pro Purple BuzzSaw            (3)            PT            Medium            70            76            2C            75            78            Easier through heads than Carbides; sharp back end

MO-RICH ENERPRISES

Labyrinth            (3)            PT            Med.-Heavy   78            81            2            82            82            Versatile big hooking ball from the ball “Guru”

NU-LINE

Excalibur Legend  (3)            R            Medium            74            76            2C            78            79            Easy up front with powerful hook; reads dry well

Gauntlet            (3)            R            Medium            70            75            2C            75            73            Smooth skid/hook from the Nu-Line folks

REVOLUTION

Rebel ECX            (3)            R            Med.-Heavy   75            80            2            80            80            Very versatile core; can give many different looks

ROTO GRIP

DefCon I            (3)            PT            Med.-Heavy   85            80            2C            75            83            Strong hookin‚ oil particle Roto Ball

DefCon II            (3)            PT            Med.-Light     82            78            2C            75            81            Medium pattern pearl Roto Particle-Strong

SD73    (3)            R            Med.-Heavy   75            75            2C            75            75            Very strong ball froma well-known name from the past

SD-73 Pearl            (3)            R            Medium            77            77            2C            75            78            Versatle length & big hooking ball; tunes easily

STORM PRODUCTS

LaNiña  (4)            PT            Heavy            80            80            2C            80            83            Good cover-to-core match; aggressive ball

El Nino 2000            (4)            PT            Med.-Heavy   79            80            2C            80            79            Skid/hook particle ball that works great on oil

El Niño X-It            (4)            PT            Med-Heavy   81            82            2C            80            81            Nice match on core/cover-covers lots of boards smoothly

El Niño Gold            (3)            R            Medium            78            82            2C            80            77            Very strong Storm ball on a big variety of conditions

Fire Power            (2)            R            Med.-Heavy   75            75            2C            70            75            Good length, strong snap

Lightning Flash            (2)            R            Medium            77            80            2C            60            73            Econo 2-piece w/great skid/hook; cover tunes easily

Power Bolt             (2)            PT            Med.-Heavy   79            78            2C            70            78            Reactive type skid and smooth big particle hook

Super Power            (2)            PT            Med.-Heavy   80            80            2C            75            78            Works well on many patterns; smooth read, lots of power

Thunder Flash            (2)            U            Med-Light     40            50            2C            65            60            Urethane control; core delivers power, big hook control

Eraser   (1)            R            Medium            80            76            2C            68            75            Skid/flip reactive; strong with backends

Hot Shot            (1)            R            Med.-Light     75            75            2C            60            55            Very long - smooth hook

Lightning Flash            (1)            R            Med.-Light     77            80            2C            60            73            Econo 2-pice w/great skid/hook cover; tunes easily

Meteor Flash            (1)            R            Med.-Light     75            75            2C            55            65            Tremendous length and big snap hook

Orange Pearl Flame   (1)            R            Light            78            70            3            40            55            Nice entry 3-piece reactive; great length for big hand players

Thunder Flash            (1)            U            Light            40            45            2C            70            50            Urethane control; core delivers power; big control hook

Thunder Flash Pro       (1)            U            Light            40            45            2C            70            55            Strong 2 piece Urethane for newbies; good control

TRACK

Assassin            (4)            PT            Med.-Heavy   76            80            2C            75            80            Track particle with length and big hook

Avenger (4)            PT            Med.-Heavy   79            80            2C            76            80            Big back end Track Ball; reacts off wet/dry very smoothly

Champ  (3)            PT            Heavy            80            80            2C            80            81            Heavy hooking Track ball, yet turns early

Code Red S/E            (3)            R            Med.-Heavy   74            80            2C            70            70            Strong simple core delivers excellent hook and hit

Contender            (3)            PT            Heavy            78            79            2C            75            79            Strong hooking ball from Track; look for oil

K.O. Punch            (3)            R            Med.-Heavy   76            80            2C            83            77            New cover/simple core. Great hook and hit

Enforcer            (3)            PT            Heavy            77            80            2C            75            82            Good length; more aggressive hook from Track

Silencer            (3)            PT            Heavy            79            80            2C            77            83            Add another hook notch to Track’s belt; clean up front too

Black/Gold Stomp   (2)            R            Med.-Heavy   80            80            2C            83            75            Strong core; versatile cover; big backend

Stomp   (2)